December 1, 2012

The Best and Future Uses of Assessment in Games

Authors:
Eva L. Baker, Gregory K. W. K. Chung, and Girlie C. Delacruz
This book chapter is a contribution to an edited volume on technology-based assessments.
Baker, E. L., Chung, G. K. W. K., & Delacruz, G. C. (2012). The best and future uses of assessment in games. In M. Mayrath, J. Clarke-Midura, D. H. Robinson, & G. Schraw (Eds.), Technology-based assessments for 21st Century Skills: Theoretical and practical implications from modern research (pp. 229–248). Charlotte, NC: Information Age Publishing.
This is a staging environment